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I'm puzzled by the people expressing surprise over Soul Sacrifice's drop. What did they expect from a new IP in Japan? It appears to be trending about the same as other games with the same opening week, and perhaps a bit ahead, which I think is very good for a game that isn't a sequel. I kind of get the feeling that some people are inflating their expectations so they can be "disappointed", to be honest.

Senran Kagura Shinovi Versus dropped from 91k to 16k and it's an established franchised. Professor Layton opened at 132k and dropped to 30k--again, an established franchise, but also on a system with an exponentially higher installed base. And are people serious with the Monster Hunter comparisons, which is on its 108th version? I admit that I found that more than a bit amusing.

Vita hardware sales also seem to be fine, with the third week being more than half of the second week, which was itself pretty good.