Soundwave said: I think Vita will normalize around the 15k-18k/week range. It's still in its honeymoon phase from the price drop/game releases. Soul Sacrifice is obviously no Monster Hunter. |
No, it isn't but look at the first PSP Monster Hunter and how it sold its first 10 weeks.
Week Ending | Week | Weekly | Change | Total |
---|---|---|---|---|
03rd December 2005 | 1 | 122,941 | N/A | 122,941 |
10th December 2005 | 2 | 60,095 | -51.1% | 183,036 |
17th December 2005 | 3 | 32,566 | -45.8% | 215,602 |
24th December 2005 | 4 | 38,643 | 18.7% | 254,245 |
31st December 2005 | 5 | 34,932 | -9.6% | 289,177 |
07th January 2006 | 6 | 38,805 | 11.1% | 327,982 |
14th January 2006 | 7 | 29,793 | -23.2% | 357,775 |
21st January 2006 | 8 | 26,251 | -11.9% | 384,026 |
28th January 2006 | 9 | 19,669 | -25.1% | 403,695 |
04th February 2006 | 10 | 19,349 | -1.6% | 423,044 |
Soul Sacrifice is performing worse, but consider the fact that Monster Hunter was made popular by the PS2 games. For a new IP, Soul Sacrifice is selling well and if it can reach at least 500k lifetime, that would be amazing.