| pokoko said: I'm kind of confused about how Nintendo is losing money per console, though. I don't think they'd tie R&D costs to manufacturing on a per-console basis. Seems like that would be a departmental cost applied to the entire life-cycle. I assumed that things like shipping, manufacturing, and exchange rates would contribute to the loss on an individual console. |
I agree with all of this. The assessment seems off, unless shipping, manufacturing, and exchange rates are killing the price. Nintendo originally said it needed to sell 1 game to make a profit, but redacted that later on. So it's safe to assume it's at least 2 games to crack a profit. I just can't see these additional costs from just making/moving the units. We're talking an additional $100+ per unit from their analysis of parts just making and moving them.







