By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ninjablade said:
hsrob said:

Locked 30fps is fine for a game like this. (60fps would be nicer ;))

I honestly think people expecting 60fps to become some kinda of standard next generation are going to be disappointed. Developers will always have a finite amount of power to work with and at some point they have to make the decision regarding frames versus effects. It depends on the genre of game but a stable 30fps will often be seen as less of a compromise that the amount of particles, textures etc. that have to be sacrificed to get a game to run at a stable 60fps (versus 30)

People use the PC as an example of what can be achieved with more power i.e. >60fps and >1080p but this is not achievable on PC purely because they have more power than consoles. This happens on PC because developers have to make games that will run acceptably i.e. usually 30fps+ on a very wide range of hardware. That is to say they are always developing with the/a lowest common denominator in mind and will want the game to run better than acceptably on a level of graphics hardware that is widely available. There will always be a percentage of the PC gaming community that have hardware that far outstrips the target hardware that most developers have in mind, and these are the people that get to run their games at 60+fps and 1080p+.

My two cents.

I would bet a farm on GT6 and forza 5, being 1080p/60fp. were talking about realistic sim racers here, 60fps is a must, an arade arcer can be 30fps but i'm thinking with powerful hardware nextgen most racers will be 60fps, i don't think racers will strain the hardware much nextgen.

To be honest I tend to agree with you with regards to GT6 and Forza 5 but in their favour they are exclusives designed for the their respective hardware.  This is a game that was initially designed for significantly more powerful PC hardware, so I'm not surprised to see it at 30 fps.  If it maintains anything like the visual fidelity of the videos and the 30fps is stable I can live with that.

I guess my post was more aimed at the idea that we are going to see 60fps across the board next gen, to be honest I just don't see it happening.  Not that the hardware won't be capable of running the kind of games we have now at 1080p 60fps with ease, it's just that I think developers are always interested in pushing the envelope and when that happens frame rate is often the first thing to go.