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Comparing launch numbers is a waste of time unless everything in the comparison had the same release pattern and there were no supply issues across the board. Otherwise it's a flawed endeavor with very little meaning. Wii U, PS3, and 360 launch conditions do not line up naturally. Comparing numbers three or four months after a global release seems to be much more valid effort.

As far as I can see, the Wii U is doing terribly--as it should, with no games. At the risk of Chandler bursting into flames from the irony, I'm much more interested in seeing how the Wii U performs over it's second Christmas, and if Nintendo's perpetual software series can save it.