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appolose said:
Mazty said:

That wasn't the original point though...I do agree that price point and content are essential, but then again that's a basic rule for any and all products. However I don't agree in people directly comparing sales figures of handhelds to consoles as the markets (read intended audience) are so vastly different it really is like comparing BMW to Kia, which is what other users were doing. 

My  point was that a comparison between the two is not necessarily invalid.  I'm not saying that a comparison between the two is automatically correct, either. Indeed, what most people are doing when comparing the 3DS to the Wii U is merely positing the possibility, not inevitability, of the Wii U following suit.  You can examine what caused the sales of the 3DS and see if they might apply to the Wii U (and, since the 3DS's price point and software content were adjusted, the essentials, all the more reason to at least hint at a connection to the Wii U's sale, should it do the same changing) and question if it will, but it should not be dismissed out of hand, I think.

Also, I do not think the difference between handhelds and homes are as vast as the BMW to KIA, or Farmville to COD.

I'm happy to agree that a general comparison of the gaming market as a whole and looking at general customer demands (price, game availability etc) is quite sensible and indeed not invalid, so yeah, I agree with you there. The issue arises when people try to say the market is the same, as in exactly the same, which obviously isn't true as the intended markets are quite different hence the difference in the prodcuts. 

Whether the differences are as vast as the examples are made is subjective, but I do think that, as you pointed out, the price point and software issue with the wii u is the problem. However the extra issue is also the competition, which the wii u has yet to trump.