Retro needs to optimize their knowledge about Wii U, they need to implement knew ideas to see which one is better. Nothing is better than doing it in other games.
Gamers also expect Nintendo to throw all their franchises in one year. That doesn't make any sense to me.
You already saw what Monolith is working on, what is the problem about letting Retro split in several teams to work on different Wii U games?
Remember Retro was in charge of 4 projects when hey were bought by Nintendo. None of them make the cut. Miyamoto step up and give them the spirit they needed. I am not saying they are bad, but they need to polish their experience with the Wii U.







