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ethomaz said:

walsufnir said:

Stupid arguing all together. Sorry but this is just useless as we don't know how much overhead which api has. But be sure that every dev-kit allows for intrinsics if you want to talk directly to the hardware and want to shake hands with every register :)

I'm just arguing because the guys here are saying I'm worng but they are wrong... I just wrote the name of the API wrong because I didn't remembered.

They are mixing the LibGCM with PSGL.


Well, then let them mix it. If they were devs they would know but as we all are not graphics programmers it is useless. Sony provides low-level-apis as well as Nintendo and MS and that's it.