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He doesn't say easier, apparently he said leaner (whatever that means) and that isn't a direct quote but something the article writer interpreted. Given the direct quote that is in the article is about the fact that the PS4 doesn't have the Windows API overhead (which no shit every console has that advantage and always will) and how targeting specific hardware allows more optimisation (also nothing new) which would suggest by leaner he meant no API bloat. I have no idea how you got easier to develop for from that... The only PS4 specific part is about the high bandwidth GDDR5 offers helps but that isn't new info.





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