What i didn't like apart from the things you mentioned was mostly the bleak depressing setting of the game.
it's like you are constantly on the run, always being chased, everyone is always a step ahead of you and you never catch a break. and if you manage to do anything it is always under heavy losses.
and the constant never tiring reiteration that you have to keep fighting to the end no matter what, it just becomes meaningless after a while, especially since that's all they talk about again in what felt like 15 hours when you meet everyone before the showdown.
i really would have liked if they had given us half the game to prepare before the arrival of the Harvesters with a lighter tone like ME2 and then have a all out war in the second half when they actually arrive.
“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”
- George Orwell, ‘1984’







