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@ Starcraft

Ok so you responded by showing me something that made no comparison whatsoever to the 360. The great fear was that the size of games would be limited by DVD, but what we have found is the opposite. The high production cost of PS3 games and the low memory and installed bass have led to shorter games than those exclusive to the Xbox 360.


Oblivion on the PS3 is one of the biggest console games currently available, out of the box it's even bigger than the 360 version despite offering better visuals (720p vs 600p resolution, longer draw distances).

Sony so far only experimented introducing new franchises, for such games all game assets have to be built from scratch, which takes a lot of time to develop. Uncharted at PS3 quality is already too big for DVD, like Naughty Dog's Jak & Daxter sequels became much bigger PS2 games, Naughty Dog's Uncharted 2 will probably also become a bigger game and it's not strange to assume that at similar or better quality a dual layer Blu-Ray disc would be needed (they are already using up over 90% of space available on single layer Blu-Ray disc).

The PS3 isn't low on memory compared to the 360 (it even has an overall advantage due to the default harddrive and more space available on Blu-Ray for streaming).

specially since PC's power has already progressed far beyond either of the consoles we are discussing, but PC gaming as a whole is in decline (hardcore at least).


No, the Cell has more processing potential than currently available x86 CPUs. The bulk of PC users don't even own an ultra powerful PC. For gaming consoles are far more worry free, devs are of the opinion consoles are now starting to envolve into territory previously dominated by PCs (FPS, RTS, adventures, etc).



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales