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Would say problem is not the Wii specifically, but the demographic(s) that the WiiU is trying to serve.

The Wii served a bunch of "casuals" for the most part, which is fine. Opened up "gaming" at a relatively cheap price to a bunch of people who didn't game much at all before. Now, some of those people probably gamed a lot, but I would say the majority of those people mainly played the Wii for a bit and busted it out for parties and that's it. Completely fine usage o the device. Now, those same people that see "a game console" as a piece of electronics that will "be used once a month" like the Wii, now see the WiiU as the same thing, but more expensive. Why drop even more money on something they won't use frequently?

So, the problem is the focusing on the non-casual market and the fact that the Wii didn't offer most people much beyond Wii Sports.