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Heavenly_King said:
darkknightkryta said:
CGI-Quality said:
darkknightkryta said:
CGI-Quality said:
Tachikoma said:

-pic(s)

Best looking game on consoles, from here.

To say the truth, Tomb Raider is better looking.  Though with that said, God of War has bosses that are stages and nothing really comes close to that.

From what I've seen, on consoles, God of War is easily ahead. The scale, textures, bosses, Kratos himself...all ahead. And reviewers agree. Plus, this is all on top of 60fps.

Tomb Raider is ahead on textures, and lighting.  The scale isn't as big, but Tomb Raider has quite a bit of set pieces.  Can't argue with the framerate.

TR looks nice, I wont deny that, but Uncharted 3 looks way better, and so Ascension just destroys it.

EDIT: Now with screenshot from TR website.

Texture detail in GOW destroys TR.   Also the the character models are way more detailed in GOW.

Uncharted 3 doesn't look way better, it's lighting is worse.  Texture work is on par.  Models are better in Uncharted 3, but main characters only, that said Lara is every bit as good looking as Drake is.  Cutscenes are in real time with Tomb Raider, cutscenes in Uncharted 3 are made with 7 PS3s networked together.  Though only one other game I've seen does shading as well as Uncharted 2/3 and that's Killzone 2/3 (Not even Crysis 3 on PC gets that right).  The problem with Ascensions are you can only move in tight areas, as is with all God of Wars (Including 3) and the game relies on moving backdrops for its scale.  I can run around quite a lot in Tomb Raider.  Textues have this plastic look (The specular highlights look baked in and probably are.) and aren't any more detailed than most high end looking games.  One thing I will sing praises for God of War's textures though, is that they pretty much do what Carmack wanted to do with "Mega Texturing" except without any of the problem's Carmack's solution has.  Kratos still looks the best in gaming.