Heavenly_King said:
TR looks nice, I wont deny that, but Uncharted 3 looks way better, and so Ascension just destroys it. EDIT: Now with screenshot from TR website.
Texture detail in GOW destroys TR. Also the the character models are way more detailed in GOW. |
Uncharted 3 doesn't look way better, it's lighting is worse. Texture work is on par. Models are better in Uncharted 3, but main characters only, that said Lara is every bit as good looking as Drake is. Cutscenes are in real time with Tomb Raider, cutscenes in Uncharted 3 are made with 7 PS3s networked together. Though only one other game I've seen does shading as well as Uncharted 2/3 and that's Killzone 2/3 (Not even Crysis 3 on PC gets that right). The problem with Ascensions are you can only move in tight areas, as is with all God of Wars (Including 3) and the game relies on moving backdrops for its scale. I can run around quite a lot in Tomb Raider. Textues have this plastic look (The specular highlights look baked in and probably are.) and aren't any more detailed than most high end looking games. One thing I will sing praises for God of War's textures though, is that they pretty much do what Carmack wanted to do with "Mega Texturing" except without any of the problem's Carmack's solution has. Kratos still looks the best in gaming.










