lestatdark said:
The first Darksiders game was actually challenging on the highest difficulties (especially on Apocalyptic), but you can't really have difficulty levels with stats that recover your health on every single hit that you do on Darksiders II. |
I may have played the first game on normal lol it was a long time ago, I remeber having some real trouble at a couple points in the first game. Tho I think that had a lot to do with me getting distracted half way through so there was a few month gap where I forgot some of the triks to the combat.
Sadly DSII felt a little half baked in a lot of ways TBH, I think that they tried to up the scope too much and they really didn't have the resources or time to polish a game of that size. They added a bunch of new systems and pushed the world size up from the first game but it left the game feeling very jack of all trades master of none with a lot of empty spaces, pacing that drags, rubbish side quests and kinda half baked systems like the platforming, loot and "crafting". Still I enjoyed the combat for what it was and I did have a lot of fun going through the game.
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