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Hynad said:
curl-6 said:
The human eye CAN distinguish between 720p and 1080p, BUT at a healthy, sensible viewing distance it's a very slight difference, which many people won't notice. (Pressing your face within a meter of the screen is another story, but you shouldn't be sitting that close anyway)


It depends on the size of your display of course. I can spot the difference between the 2 from a fairly far distance, depending on the size of the set. At my usual gaming distance, I spot it right away. 720 is blurry in comparison to 1080p. Now, that's not even mentioning how perceivable the difference between 1080p and 4k is... Even on the same screen size.

Now, the point I am making is that the added resolution allows for much more detail to be shown on screen. intricacies in foliage, for example, as well as smoother edges, more bumps in the models (instead of painted textures), more realistic landscape geometry, etc... All of which are easily perceivable to the human eye. Take a game like Call of Duty 4, which was realistic for its time, and take Crysis 3... Are you telling me that you don't perceive a difference?

Well, the PS4 and most likely the NextBox will be capable of achieving graphics that are much more detailed compared to what we had on the PS3 and 360. I think what may be preventing some people from realising that is because the games that were shown at Sony's PS4 reveal event were mostly very familiar and somewhat saturated genres.

Besides killzone nothing shown was saturated. The new infamous game looks like a whole new ip while keeping the infamous name. Knack is a great refreshment for my fav. the platforming genre, sleeping dog is a new ip, and deep down seems like its going to be a great game. So far only gg, evo., japan studios, and sucker punch announced new games for the ps4. That leaves sony with 10+ studios to still announce games alongside many other 3rd party games.