| Captain_Tom said: LOL How? They added dual analogs very quickly, and I have played that game using the directionals on an xperia play with no problems whatsoever. |
They added dual analogs very quickly... after they saw what Nintendo was doing with the N64 controller.
That's precisely the point - if it weren't for Nintendo and the N64, the Playstation wouldn't have gotten dual analogs. Indeed, it's unlikely that dual analogs would have been on the PS2, either. There isn't a primary control interface in any generation since the fourth that didn't originate with Nintendo (in consoles - similar interface features in PC, or in smartphones, etc, are not the same thing). Shoulder buttons, analog sticks and rumble, motion controls, and now touch. Debatably also wireless controllers. They've also added NFC, which has yet to catch on, but is probably going to be standard in the 9th generation.
Note the word "primary", though. I'm not referring to Eyetoy/Kinect, which is a secondary peripheral control method, comparable to the Balance Board (not in terms of functionality, but in terms of it being a secondary peripheral control method). I suppose you could consider "triggers" to be an innovation, but that's very debatable.
I'd also point to handheld innovation, but Nintendo hasn't really had any serious competition in that space. The closest, the PSP, was basically a GBA on steroids. And the DS's innovation was copied with the Vita.







