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TheJimbo1234 said:
curl-6 said:
TheJimbo1234 said:

You say bridge, me and the business world say confused.

He makes good points, though some are wrong or flawed. It isn't powerful. That's a simple fact and seeing that I know a thing or two about computing, I am right when I say it isn't powerful and has problems. The 3rd party games have problens already with gimped dev kits and poor sales. I can't see how or why this would change. But point 6 is critical. Nintendo, succeed or fail with the WiiU will last. It has the IP and captial to support this and the next 2 generations of hardware to fail.

1. This is a debate, not a childish playground spat. Rather than spouting inane retort, reason why a touch pad is a selling point.

2.Those who don't are less well off and a poor choice of target customers, and lets be honest, if you can afford a new concolse, you can afford another TV/own another gaming device (phone/tablet/laptop).

3.The PS4 is not costly. To buy the equal hardware for a PC comes in at ~ £450, and this will crash by £100 within a year, and more so afterwards. Then you factor in the bulk purchase; it's cheap.

4.Motion controls was a gimmick, not gameplay changing. Did it add depth? Nope. Allow you to do something in the game a pad wouldn't allow? Nope. Thus it added nothing bar changing how the person physically interacts with the console. That is different from being innovative within a game eg. cover mechanics, 2 weapon systems etc. This is why all major games still opt for pads, not motion controls, where as how much did Halo affect the FPS genre? See the difference?  

5. Such as??????? I could say "The ps4 will cure cancer!". Sadly, just saying so does not make it true. You have to reason why.

Unless you're a developer who's worked with the Wii U hardware, (and how could you prove it if you are?) your opinion that it's not powerful isn't going to change many people's minds. Of course rushed launch games made with crappy devkits will look bad. That doesn't mean the system is weak. Look at the PS3's early games.

1. You've forgotten what this point was even about. It was about people relating to a touchpad. In today's world, people can. They are commonplace.

2. Why buy a second TV when you already have one? Many people in this economy could afford a second TV if they wanted but don't see the point. Being able to play off screen is a valuable and convenient feature, I can just switch to the pad mid game, and still share the couch with my girlfriend.

3. 450 pounds for PC that equals PS4? Sorry, I'm going to call BS on that.

4. Motion controls did add depth. They changed the fundamental way people interact with their games, that's more significant than some relatively minor feature like differing cover mechanics or a 2 weapon limit. Being able to  interact with a virtual world with your own bodily movements was the biggest step in gaming since the shift from 2D to 3D. All major games do not opt for non-motion controls. Many Wii U and 360 games feature motion, not to mention many Wii games still selling.

5.  Nintendoland, ZombiU, and Rayman Origins give us some good ideas on what can be done with it. Then there's the potential for 6-player local splitscreen.


Or I have a degree in the relevant field and know exactly what those figures mean... What do you have?

1. Yes, common place thus it isn't new, fancy, or going to add anything. It does not cause the same buzz as motion controls.

2. To have one in your room? To have one with your PC? Also seeing that tablets can stream TV shows, this also makes that feature usless. If you can't afford a second scree or tablet, how can you afford a console with games? It's a contradictory target market.

3. Yes, now go use ebuyer and stop commenting on things you clealry don't know anything about.

4. No it isn't. It broke immersion and was an over glorified eyetoy. As I said a million times before, it added nothing to the actual game. You couldn't do things you were unable to do before. Take WiiSport and GoW. WiiSport was not immersive, and fun for about 2 hours. GoW was very immersive and the cover system added to that.If motion controls was such a massive jump, why are they not compulsory anymore? Why are we keeping pads? They only work with something like the Oculus Rift, otherwise they are a waste of time. Oh, and the games feature them as a side function, not a necessity unless it is a specific kinetic party game or wii party game.

5. And their ideas are so good few people are buying the WiiU. Wait what? And 6 player local splitscreen? Who cares. I was playing 16 player lan parties on Halo back in 2001 in one room, so how is this an advancement 12 years on?

 

 

As I said, the fact that you haven't proved me wrong and this debate still continues, along with the sub 30k sales this week, no one can fairly argue that the PS3 had a worse launch.

No proof that you really have a degree is what I have.

1. Whoever said it had the same buzz as motion controls? Stop changing the question. They are relateable.

2. And people who are willing to spend money on a console because they want to play games, but don't want to throw away money on a redundant screen? PCs come with monitors. Cheaper to buy a Wii U and TV than two TVs and another console.

3. Sorry, but you lost all credibility as someone who knows what they're talking about when you said you can build a complete PC than can match a PS4 in gaming for 450 pounds. Start a thread on that and watch your claim get torn to shreds.

4. Gears of War wasn't immersive; aiming meant fiddling with a thumbstick the same way I aimed weapons back on the N64 and PS1 in 1997. That's not innovative, that's backwards. It's not just "last gen" but "gen before last gen." It's a gameplay method older than the turn of the millennium. Now being able to use your own movements to interact with a game world in connective way, a swing of your arm swinging a sword in Zelda, the pointing of my own arm moving Samus's arm cannon, that goes beyond anything story, graphics, or a cover system could ever hope to accomplish. They're not mandatory the same way 3D graphics or a first person camera aren't mandatory, doesn't meant they're not an important step for gaming.

5. Most good ideas don't explode right off the bat, they take time to gain traction.

And you were playing 16 player games with how many TVs and consoles though? Because not everyone wants to set up two TVs and two consoles (if they even have that many available) in the same room every time they want to play with more than 3 friends. Playing with friends in the same room is the quitessential Nintendo experience. And playing with 6 people on one TV instead of 4 is powerful stuff. No longer having to take turns when you have 6 people at a party or if you're a family of 6. Can't do that on other consoles.

And once again, you're making assumptions and countering claims I never made. I voted Wii U.

Anyway, I'm done. This was fun, but it's starting to get repetitive, and like with games, I quit when the fun stops. Have a good day, sir.