Everyone talks about graphics but how about ai and physics? Physics is what needs to be most improved from last gen to this gen. Battlefield started this with realtime destruction and I can only hope this gets better. Knack looks to be the leap for physics imo. Also so far resistance is the only game to have water that was dynamic and would have displacement depending on how something hits the water. For ex: A grenade would displace the water more than a bullet. That's what I want from next gen.








