| hinch said: No chance. We won't see real-time raytracing (in games) anytime soon. Even a high end PC, with a few Titans installed wouldn't be able to run a modern game with RT. |
This. Ray tracing is just way too much computation to run real time at this point. I remember writing a ray tracer in college, took my laptop about 30 seconds just to draw a couple spheres - no shadows, no refraction, no reflection, just a couple of damn spheres.







