CGI-Quality said:
Well there you go! Some of us were, and what we saw was lackluster. Not the case, today. |
That's what I was trying to say, I'm not sure if they fixed the little things. But trees, mountain ranges, everything, the textures top notch. I'm actually surprised they managed to do what they did on the consoles. The scale isn't sacrificed, they got that fancy lighting particles in the air that Crysis 3 and Unreal 4 are showing (Though not abused in the way that Killzone: Shadow Fall or Infamous 3 are doing it, though I'm not sure any 7 year old video card can handle it to that extent). I know it ain't much, but there's a lot of local lighting going on while the environmnet is getting lit. That's very difficult to do.