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No, but they should have done a much better job taking advantage of the year head start. Nintendo obviously wasn't planning on having a software drought now. but they do. This is partially due to delayed games but also due to them relying too much on one or two big games to carry them through the lean period.

They needed something big, first party from the outset, they needed some kind of technical showcase to at least soften the sounds of the doubters, they needed to market it hard and well and I think not having Virtual Console available from the outset was a mistake. In short they needed to make steps to build positive buzz and limit factors that could cause momentum to stall e.g. lack of significant software for 3 months.

Also, while by no means a deal-breaker, the OS clearly hasn't been optimised yet. I like the OS and we know it will improve with time but i think they could have done better on the performance front from the get go.

Here's to hoping they have a strong second half of the year, but they need to start winding up pretty soon so that by the time the PS4 and Xbox start having their own teething issues, the Wii U show is running like a well-oiled machine.