| theprof00 said: zelda and metroid are very similar games too. Both involve finding hidden items and using upgrades as a means of blocking progression. Some people really like zelda's storyline while I think it's trite and superficial. And some people (like myself) think metroid has better ambiance and mood. It really depends on the entry though. Both last games were mediocre. Though I have to say, I played other m several times and enjoy about a third of the story, mostly the continuation of the super metroid story aspects. |
It really astounds me to hear people say that zelda skyward sword was mediocre. At the bare minimum, it was a great game. Yes, it wasn't perfect but it was definetly far from "mediocre". The first 5 hours were boring, but considering the game has a 40hour length, 5 hours of boredom isn't a lot compared to 35 hours of awesomness. It definetly had by far the best story and cinematic experience in the franchise. Anyways, to me, anyone who calls SS a mediocre game obviously didn't play the game (at least the first half of the game) or absolutely hate motion controls (which worked 99% perfectly in SS). There was a lot of time put in developpement for this game, and calling it mediocre is absurd.
Predictions for LT console sales:
PS4: 120M
XB1: 70M
WiiU: 14M
3DS: 60M
Vita: 13M







