torok on 04 March 2013
kitler53 said: it's ballpark of 1M dollars according to Ubi but realistically 1 to 2M in general. ...also 100k x $60 isn't the correct multiplier as the publisher only earns about half after retail and platform owner's cuts. 100k x $60 /2 = $3M. 50 to 100k is the break even point. keep in mind, business is all about profits. if a game is only expected to break even than there will be "no business drive" to work on the project. |
Thanks for these numbers :)