IsawYoshi said:
Wut?
Well, I hate fall damage in 2d platformers, it just makes the game more annoying to me. Where you could take shorcuts to save time you suddenly can't. Also, it really wasn't that much of a leap needed to die in the game, I can be okay with it if it is from a high height, but I were just jumping down from a chandelier and I died. It depleted all my life, the max should be 50% from such a height if you ask me. |
Strange that I can't find a video or anything but in the original Donkey Kong from the 80's and the Gameboy version (it's an awesome game with tooooon of added content), if you fall too far, Mario will hit the ground, spin around, and die.








