RolStoppable said:
nightsurge said:
Or maybe the gamers should do their homework and spend their money wisely on only the games they absolutely know they will like? Yes, there will be letdowns still, but the average gamer that goes out and buys used games on a regular basis is typically the type that has very very little knowledge of those games, their reviews, etc. They are much more "casual" and just play games to play them.
Maybe those gamers should start making much more educated buying decisions and buy less games, to stick with NEW games that they really, truly want to play.
I also refer you to my original reply to this thread regarding how blocking used games can have a positive affect, or how the console gamers are the last of the gamers that even have used games, yet you don't hear the other gamers out there complaining.
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If gamers did their homework, then developers would go bankrupt even faster than if used games were blocked. The industry wouldn't welcome a higher level of knowledge among the average consumer, because many publishers rely on selling shoddy products.
People who buy mobile games don't complain, because the prices are so low. The industry wants to keep charging high prices on dedicated gaming machines though.
The entire problem surrounding used games is that the industry wants to keep charging the same or higher prices for the same or lower quality. No gamer in their right mind should support this.
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They need to start selling games based off of there budgets.
AAA - 50-60$
AA - 20-40$
Indie 0.99c - $15.00