sc94597 said: Sqrl said: I would love to sit a bunch of graphics whores down in front of a monitor and test them to see if they can tell what resolution they are looking at. Give them 10 examples in full screen of different games for each resolution and see if they can even tell. Most probably can't.
What people don't understand is that resolution alone doesn't make a game look good. Texture quality, lighting techniques, shading techniques, BM & quality height-maps to go with, and especially good normal mapping are IMO far more important to get right. In truth the higher resolutions are the lazy way to get an increase in appearance but its effects are limited without proper techniques to back it up.
| the point of this thread is to explain how hd could lead to better graphics from developers. |
the box isn't capable of driving those features while putting out higher resolutions. One or the other perhaps...but not both. I thought that it was obvious that each of those things required a little more under the hood ....