@shams: But remember that the Hollywood COULD have access to the main RAM to use it as a framebuffer... and actually, I would be surprised if it could not do that. Why would they use GRAPHICS DDR3 memory then? As long as it achieves spec equal or above GC (read: bandwidth) it would keep hardware backwards compatibility.
Also, I think 720p is overpriced by people. It's not that hard to achieve, but a game by... let's say Electronic Arts will not look any better with the current detail at 720p. But I would like to see someone take the effort.
PS: No one has noticed that Super Mario Galaxy uses 16bpp color in some places? ;>







