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JGarret said:
I´m sure there are people who don´t see anything wrong with microtransactions because "they aren´t mandatory, they´re a choice, and choice is good, right?"

The problem is if/when they´re designed in a way that it affects the core gameplay experience, which is the case for those scavenger bots in Dead Space 3.

Makes a man pine for the good old days, when grinding was put in to pad the scant amount of content, or disguise the games' weak fundamentals...