superchunk on 26 February 2013
| Otakumegane said: To be honest I don't see Ubisoft spending the extra time and the effort to think of creative ways to use the gamepad. This might just be damage control against Rayman for all we know. |
They already have that experience with ZombiU. I'm sure it will be great. Far more immersive, yet more difficult, that having an assigned button or hold a button for x time, etc. but having a choice to use either way is awesome.







