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Otakumegane said:
To be honest I don't see Ubisoft spending the extra time and the effort to think of creative ways to use the gamepad.

This might just be damage control against Rayman for all we know.


They already have that experience with ZombiU. I'm sure it will be great. Far more immersive, yet more difficult, that having an assigned button or hold a button for x time, etc. but having a choice to use either way is awesome.