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BenVTrigger said:
Dodece said:
There is a supreme irony that basically nobody appreciates in this situation aside from myself. The used game market is not the enemy of the new game market. It actually reinforces the new game market. Used game sales actually fund the purchases of new games. Removing the model from the market will actually decrease the amount of real money going into the industry.

The reason that used game stores are thriving is, because the low income market that games. Cannot afford to bare the burden of just buying new games. When they buy used games. The money they spend is going into the hands of consumers that will buy new games. If they cannot recoup their out of pocket costs by selling games. It stands to reason that they will buy fewer games, or buy them at steep discounts.

If the industry wants to optimize first time sales, and address losses due to middlemen profiteering. Then what they need to do is compete with the middlemen. Through aggressive pricing of their own software. Once it has become sufficiently dated. The retail price should be reduced by a certain amount every few months. To keep it competitive with the costs of used games. If they just got it in their heads to price according to demand and value. Some of these companies would be making good money especially on the digital side of the equation.


100% correct.

I work in the gaming retail industry and its refreshing to see someone who actually understands how the industry works.

Yes and most of the customers, at least the ones how follow the market understand this. But as I pointed out in my last post, console manufactures have to face on of two situations 1) Loose titles because publishers think they are loosing money and will not support a console unless there are plans put into place to protect their stake in the market. This is one of the biggest reasons in the push for digital you can not sell what you physically don't have, and they are placating the retail by allowing them to sell download codes. or 2) invoke the wraith of their customer base. It will more than likely be option 2, since most in business knows that while most may make a stink about adverse moves in the market. Few actually move since it takes them out of their confort zone.

They will not loose reatail if they block used games, they will put into place incentive programs and offer them a cut of their digital platform's profits. Which the way things are going is going exactly the way the customers should want it to go.

 

EDIT: Oopps went off on a tangent and forgot 2.