McDonaldsGuy on 25 February 2013
Xxain said: . "Right now he suggested the console market is 80 percent $60 retail titles and 20 percent cheaper downloadable offerings, but it needs to embrace virtually all genres and all price points. That means $20 horror games, $40 shooters, $60 AAA blockbusters, free-to-play, and everything in between, all easy to find for the audience who would be most interested in them." I agree. A lot of games get a $60 price tag when they have no business being that expensive. I like Lollipop Chainsaw, not for $60 though. Its just not at that level of quality. Lollipop Chainsaw sold pretty good but possibly could have done even better at 40 or 30 |
EXACTLY! Look at Katamari Damacy. That game would have flopped but since it was $20 it ended up being a major franchise. I am tired of these $60 games which are worth $30-40 at the most. If they need to recoup costs then they should find better ways to develop.