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fillet said:
TheShape31 said:
fillet said:
TheShape31 said:
The PS4 tech demo was running on early hardware featuring either 2GB or 4GB of RAM. Everything from now on will look much better than that.

http://gamrconnect.vgchartz.com/thread.php?id=155605&page=2#62


That's not really true or relevant to how good the game looks, the extra RAM is to make programming easier, as in make bigger spaces without loading and without needing to put the burden of getting those large game worlds to play seamlessly as possible without ridiculous loading.

It's not really related to the graphics to be honest in terms of visual quality.

Oh, of course.  The PC demo could have been done with 256MB of RAM and it would've looked identical.  Got it!

What are you talking about? Where does the 256MB come from, obviously there comes a point where the amount of system RAM makes producing certain graphical qualities impossible, but those limits aren't approached at 2GB/4GB. When you're talking about a system that has that much ram Vs say 8GB, visual quality can be maintained completely, things that would suffer would be needing smaller gaps between load times.

I really don't think there was any need for your comment as it's clearly not what I was implying, and that I was talking within the context of dev kits having 2GB/4GB of RAM. Obviously 256MB is 1/8th of 2GB and that would cause serious problems.

Crysis 3... oh and that's just video memory we're talking about here.