By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mnementh said:
Hmm, it seems all fall into place. I try to summarize:

1) You have a source at a third-party.
2) It is not EA, because you already said the ones with the 1st-party-game were EA but you keep the 3rd your friend works a secret.
3) It is associated with Playstation-development, because your friend had much more information about Sony and all infos about Nintendo/MS seem to be second hand.
4) Your friend seem to have a Playstation-bias, because all info about PS is good, while all info about MS/Nintendo is bad. With inside-info he would have good and bad things at least about the platform he knows the most: Playstation. For instance your friend didn't share the info, that the named 3rd-party-devs were inflated: http://www.gamrreview.com/news/89809/sony-revises-list-of-third-party-ps4-developers-down-considerably/
5) The canceled games were not actually canceled by Nintendo, one was delayed, one was canceled on all platforms, so no Nintendo-involvement.
6) Can't say much about the region-locking thing about Nextbox yet, but are we sure PS4 isn't region-locked?
7) The memory-part. You claim EA found that out. But I realized, that criterion builds a game, that looks better than everything 1st- and 3rd-party so far. So they probably have a non-gimped dev-kit. And that means EA has a non-gimped dev-kit. As Z101 explains, the dev-kits with lesser memory might be an early development-step and were later replaced. As dev-kits also have to be produced and are probably of limited availability. The PS4-3rd-party-news I linked at point 4 has the following: 'Likewise Gamasutra even reported that 17-bit, despite being included on the list "does not have a PS4 dev kit as of yet, although that's not for lack of trying".' So even Sony can't give everyone a dev-kit. Nintendo probably gave internal studios and devs with good relationship (Capcom, Ubisoft, WB) the good dev-kits first and others got first the older dev-kits. That would include EA, because their support for Nintendo-platforms wasn't that great in the past. But they get replacements as they are available, because it seem Criterion already have a good one, so now even EA has good dev-kits.

That seems overall the most plausible explanation of all this. Does that mean everything is good between Nintendo and 3rd-parties? Hell no, but it's not as bad as your OP seemed to make it. That seems to be a mix of overexaggerating negative stuff because of bias in your source and limited information aside from PS.

4) I have differing numbers of 3rd party developers... I'll leave it at that.

5) The game WAS canceled, but was very shortly green lighted thereafter again. The multiplat game was canceled by Nintendo before it was put on hiatus on EVERY platform.

6) Can't remember right now, but I think PS4 will be region free. My source talked very negatively about region locked consoles.

7) Read my 2nd post in this thread; criterion had problem developing for Wii U UNTIL they got better tools from Nintendo, and according to my source this was better dev kits because of the back lash they received once the secret about gimped dev kits was leaked within the industry.

But yes, perhaps I am over exaggerating or being told lies, but it's still worth a thought instead of the usual "3rd parties hate Nintendo so much that they don't want money"-theory.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.