fordy said:
Fortunately for Microsoft, OpenGL got stuck on a major version (version 2 I believe it was), for far too long than it should have, and things like shader support were not incorporated for a long time after DirectX. |
Yeah just remember reading somewhere that Sony refused to use DirectX with PS2 or something.
Possiblity why they decided to go with Cell with PS3 as well they wanted to say no to MS.
Looks like they finally caved.
http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)







