By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Flame said:
Munkeh111 said:
Flame said:
Munkeh111 said:

Yes, I understand overclocking, I am well aware that my 670 basically performs as a 680 due to the out of the box overclock put on it by Asus. I am also aware of patches that claim to "improve performace by 30%."

If you actually look at the power of the consoles versus what they produce against the output of a pc, there is a drastic difference, which is why PC games don't look that much better than console games, see the Witcher 2. I fully believe that the games made by Naughty Dog and SCE Santa Monica are going to look as good as anything on PC


Optimization does play its part but it's not something mystical.  It's not going to make the Wii U anywhere near as powerful as the PS4.  It's not going to make the PS4 as powerful as a PC with a high end card.

With current consoles, a lot of devs just scale back the resolution of textures, pixels (sub HD is much less than half of 1080p), lock it at 30 frames and hope you don't get horrible performance drops.  In the sense of optimization, it just looks like they're drastically reducing the load by lowering the quality to make it playable.  I can crank up Crysis to ultra/1080p and it'll look beautiful yet I get 5 to 7 frames per second.  Performance is a huge factor as well.

They did an awesome job with Witcher 2.  They basically redid the game, art style and all to make it fit and for it to still look and perform well.

The PS4 will be great for everyone whether people like Sony or not.  It's using a familiar architecture, off shelf parts and it's quite the upgrade from the PS3.  Sony did good.

It is going to cause the gap to shrink between the actual PC power and the console power. I don't know the exact numbers, but it will definitely be very significant

But really, how much can one notice?

Crysis 2 may actually be running on ultra 60fps, but does it look that much better than Uncharted 3?

Gap between actual power?  I'm not sure I follow.  If you mean the PS4 being x86 architecture then it would most likely eliminiate bad ports pc tends to get.  That actual gpu power can actually be utilized like it is supposed to and that would most likely widen the gap.

You'll definitely notice 720p/30fps compared to 1080p/60fps no matter what game you play.  And yes, it will look better.  High resolution means sharper textures.  AA makes for less jaggies so yeah It'd undoubtedly look better.  A lower frame rate also means a higher latency for input so 60fps is recommended for fast paced games.

Put crysis 2 on a 42" Tv with 2 different res. The lower 720p res will look much blurrier than the native 1080p game.

The difference is very noticable.  If it weren't, people wouldn't have been begging MS/Sony for a new console.

I mean the overall grapical capabilities of each system, I know it can't be quantified but if you pretend it can then what I said mostly makes sense

The gap is becoming noticable between the top end PS3 games and PC games now, but hasn't been for most of the generation. Obviously PC ports will look a bit better. I am not arguing that 720p looks as good as 1080p, but the overall look of the Uncharted games is close enough based on all the various tricks they can use to make 100% use of the hardware