Flame said:
With current consoles, a lot of devs just scale back the resolution of textures, pixels (sub HD is much less than half of 1080p), lock it at 30 frames and hope you don't get horrible performance drops. In the sense of optimization, it just looks like they're drastically reducing the load by lowering the quality to make it playable. I can crank up Crysis to ultra/1080p and it'll look beautiful yet I get 5 to 7 frames per second. Performance is a huge factor as well. They did an awesome job with Witcher 2. They basically redid the game, art style and all to make it fit and for it to still look and perform well. The PS4 will be great for everyone whether people like Sony or not. It's using a familiar architecture, off shelf parts and it's quite the upgrade from the PS3. Sony did good. |
It is going to cause the gap to shrink between the actual PC power and the console power. I don't know the exact numbers, but it will definitely be very significant
But really, how much can one notice?
Crysis 2 may actually be running on ultra 60fps, but does it look that much better than Uncharted 3?







