curl-6 said:
DanneSandin said:
curl-6 said:
DanneSandin said:
curl-6 said:
DanneSandin said:
curl-6 said:
DanneSandin said:
S.T.A.G.E. said:
VGKing said: Look at the power difference between PS4 and Wii U. There's your main problem. Game developers will not compromise their games vision just to accommodate the Wii U. It's just not going to happen, especially with the way Wii U is selling now. |
The problem with Nintendo that people havent seen is that Nintendo has held back devs in one way or another to form fit their standards rather than vice versa. Its been like this for over twenty years, its just that when Sony and Microsoft came everyone started to notice what the real problem was when devs fled to Sony to give them the specs they needed to fly.
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It's like you're the only one that understands STAGE!! THIS is what I'm talking about! Nintendo is holding 3rd parties back so that their 1st party games look so much better than other games...
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Sorry, but that sounds like a bit of tinfoil hat conspiracy theory to me. Nintendo's games are almost never about pushing technically intensive graphics.
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No, they're not about looking pretty, they're about game play. Thing is, they're making 3rd parties work so much harder on the HW because they have to work around the restrictions that Nintendo has set up. This is one of the reasons why Wii saw so little support except for shovelware; restrictions that made a hard HW even harder to work with. And btw, you don't think that Rol's theory of 3rd parties being biased and not wanting to make money sounds like a tin foil theory?
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The Wii's TEV hardware was totally different to the other consoles, that's why it was hard to develop for.
As for 3rd parties and Nintendo, the 3rd parties think Nintendo gamers only buy Nintendo software, so they don't invest, and it becomes a self-fulfilling prophecy.
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Isn't that last part a bit of a tinfoil-hat conspiracy?? Where is YOUR evidence? Can you back that up? I have backed up my claims (somewhat anyways).
And why didn't 3rd parties develop Wii exclusive titles?? because it's too hard? BS! PS3 was also HARD to develop for, but it got ports and exclusives. Why didn't Wii get that? Sure it was a hard piece of HW, but so were PS3 - I'm telling you; Nintendo restricted the HW to 3rd parties making it even harder.
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You're asking ME for evidence? What I've said is well known,the burden of proof is on you, and you have shown none.
On Wii, third parties had to compete with Nintendo first party software, and for a smaller "core" gamer crowd. Some actually put the effort, and were rewarded with success: Goldeneye 007 and Monster Hunter 3, for example. Others just figured it was easier to develop for systems with bigger "core" userbases and less first party competition.
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where is the proof that third parties just thought fuck it! lets just develop for the hd twins instead of wii... and i think theres quite a few games that show they can do very well despite nintendos first party games, so that argument is invalid. this third party mentality is mere speculation from nintendo fans.
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It's far more valid, logical, and likely than Nintendo blocking part of the RAM on purpose jut to handicap third party games versus theirs. That's just preposterous.
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I think the other theory is just as crazy. Why say no to money? That's fucked up logic. By holding back 3rd parties dev kits Nintendo games look and run much better, therefore people prefer them over the competing games. A bit more logical - but still stupid as fuck.