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It's an odd one because both Wind Waker and Twilight Princess are great games - Wind Waker probably just edges out. Saying that Skyward Sword was probably one of my least favorite Zelda titles and that also opted for the more cutesy style.

I'd like a Zelda where there's just more reason to do things - as in some sort of relative (such as gran and sister in Wind Waker) I really think that helped push the story along a bit. In Twilight Princess it's more "yeah go and save the day because you are the chosen guy", where as in Wind Waker it's more "go and save your sister but just happen to discover you are the chosen guy on the way". No? Well I know what I mean.

But anyway either style is fine by me (or something completely different) :)