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Mummelmann said:

Come on, seriously, that UE4 comparison does not favor the PS4 at all. And they're also at different levels of zoom, different angle and different lighting.

And like vlad has pointed out, there is no depth of field or particle effects and the flames are rendered poorly. Overall, the difference is big and not in the PS4's favor, not even close.

PC's won't need to play catchup, you can fire up a 4k display with all effects and full AA and all filters, to suggest that consoles have the best visuals and a tech advantage is folly. Metro 2033, which came out in march 2011 looks a lot better than anything shown for the PS4, at least with everything maxed out in DX11 mode (no mods). The particle effects are among the best ever seen, the lighting and textures are grand and the depth of field is amazing both in brighter and darker environments. Not to mention how incredible some games can look with mods. Unfair comparison? Not really, that's one out of many distinct advantages of PC gaming.

People are getting carried away with the PS4 and consoles in general, its always the consoles that are playing catch-up with the PC, not the other way around.
I don't know why a lot of console gamers think that if a game looks bright and shiny, it has world class visuals, there's more to it than that.

Who's PC? My PC? The PC's sitting at Best Buy?

Comparing Console and PC is dumb imo. But comparing a Console to a custom build PC is beyond dumb. Of course many of these tech demo's look better on PC than Consoles. Those PC's are using GPU's that retail for more $$$ than the PS4 itself will cost. 

You can buy a PS3 right now at Best Buy for $250. What PC are they selling for $250 at Best Buy that out performs the PS3?