| PlaystaionGamer said: ^ loving the screenshot that guy used for the new Killzone btw. LOL |
He has a point though, from what we've seen so far, the primary difference between KZ3 on PS3 and Shadowfall on PS4 is the latter's enormous environments. Individual textures, animations, and models don't really show an immediately noticeable improvement at this point. I reckon most people watching the enclosed indoor fighting would believe it if they were told it was a PS3/360 game.
Now, compare an aerial cityscape from KZ2 and the aerial cityscape from Shadowfall, that's where the disparity lies.








