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pezus said:
Kaizar said:


Well the PS3 is currently like 70 million compare to the 3DS current 30 million.

So I don't see Hardware Specs & Graphics meaning anything in this day & age if the 3DS is just 2 to 3 years away from out selling the PS3, when the PS3 has a 5 year head start on the 3DS.

And there's a big gap between the 3DS & PS3.

Clearly ninjablade is the only person to care enough about graphics & hardware specs to not buy other Systems.

But as I have always said; 3D will always sale more then 2D, as comparing the first year sales of 3D TVs to HD TVs confirms, and also compare the 2nd year sales and compare the 3rd year sales.

The only way a real Hardcore gamer would care about graphics is if it's IMAX, and NOT crappy HD.

HD is a piece of crap, call me when one of these video game systems has IMAX graphics for 2D gaming.

Lol, you've been talking about power all along and suddenly it doesn't matter


Actually I pnly bring up power when other people do.

Plus people claim the Ps Vita has 133 million polygons because of NGP rumors, but the PS Vita only has 33 million polygons, but it's GPU is capable of 35 million polygons, so I'm guessing that battery life probably had something to do with the polygon count falling short of its 2 additional million it can do.

And people try to claim that the PS Vita is better in specs across the board just because the PSP was compare to DS, but the PS Vita actually has way less shader cores & triangles and less pixel per inch but more pixels then the 3DS, and the PS vita only has a refresh rate of 60 while the 3DS has 180 (60 fps per image), plus the Vita CPU on pre-install firmware can handle GPU clock as high as 300 MHz even thou it only needs 266 MHz because that is the max clock, but the 3DS CPU on pre-install firmware can handle GPU at 400 MHz which is the max clock of its GPU. Plus the 3DS does more post-processing in its camera and handles Sumo & MT framework engine made games more better. They both record video in 30 fps per camera but the 3DS has 2 working at once and it does 3D Auto-Focus. So the specs seem to be criss-cross across the board.

I only mention the Wii U having such things as 1,013 GFLOPs & 486 shader cores on the Wii U die chip thread because it was about the Wii U GPGPU.

plus I have always said that the PS4 will have a 5 to 8 GB RAM and that the 720 will have a 3 to 5 GB RAM but now I think the 720 will have somewhere from 5 to 10 GB RAM, because it now is seeming like an arms race, LOL.

Anyways the only other time I have mention Wii U specs was when ninjablade would claim that it's 2 GB RAM is equally as powerful as the 360 512 MB RAM. He still claims the Wii U is equal to the 360 LOL.

But anyways I haven't seen graphics matter anymore since the PS2 Generation for Home Consoles & since the DS Generation for Handhelds.

But people keep trying to say it matters because they have only started playing video game systems in the past up to 5 to 10 years.

I feel sorry for people who don't know of such 1st Party Mascots as Samus & Pit & Mallo & Dillon & Sakura & the Guardians (Ketzal's Corridors) & Luigi & Marth & so fort.