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Soleron said:
Design for both consoles was fixed a LONG time ago. Two years or more. It isn't something that can be swapped out, validated, and put into mass production in six months.

Secondly, when has a single spec ever decided the fate of a console?

Well, speaking out my mind exactly, including 3rd party developers who started working on the newer engines with kits for almost two years tend to vouch for consoles that come with decent specs asap and reach mass market sooner. As PS2 had advantage over Xbox. Moreover MS will be thinking about the production's supply constraints and cost before going for huge hardware improvements. This is a neat strategy sony is playing.