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Herolink7 said:
They already tried that. Results weren't favorable.


Because everyone seemed (to my knowledge) to have ignored this, I have reposted it along with proof.

 

Now while they didn't get the game running on 3DS, they did obviously try running the game on a comparable screen and found that it just wouldn't work. Not for any technical reasons, but the fact that the camera aspects in Galaxy aren't suited to portable play at all, Mario would become a speck and the game would be rendered unplayable.

Why would we want Galaxy on 3DS? A couple of ports are fine, but I'd much rather see more titles developed specifically for it.