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Article is silly, for several reasons. Here's a few;

He complains about it being too long yet half his other complaints were things that weren't shown and adressed, would these explanations and showings shorten the conference?

1: Hmm, Apple conferences will show you that consumers usually care a lot more about content and new features, and in this case software, than the actual look of the hardware. They also recieved relevant hardware specs and a basic idea of how it will function.

2: Okay, they never mentioned it, does that mean that it won't play used games? Seems like a strange conclusion. And if they have made it unable to utilize used software, would they spend time announcing this to deflate their own hype at the unveiling event of a brand new console? That would be an incredibly stupid move. Oh, and talking about this would only make the dreary thing last even longer. And what the hell is this about "PC's don't support used games" bullshit? Yes, they do, there are even digital stores such as Green Man Gaming (or Pale Steam Copy as I call it) that allows for digital trade-in of games. I have plenty of used and borrowed PC games.

3: One can assume that they will upgrade their server capacity and stability and work in more and better features, seeing as how the ENTIRE thing is being sold on online connectivity, sharing and social media applications. To not draw that conclusion yourself is beyond stupid. Oh, and this part would also add more time to the conference.

4: They talked a lot about "must own" features and the whole perspective from a lot of respected developers lends creedence and validity to the whole event. A couple of things were intriguing, some were just okay. Not talking about multiplatform games because they're available on other platforms is silly, as long as they're anticipated titles, they can come a long way towards selling the game on their machine along with the unique features that version will have, in this case the integration and shared play part as well as other things (vastly better visuals and sound than the last-gen counterparts, for instance). You talk about leaving everything out that doesn't pertain to "must own" features and yet insists on them focusing on minute details, talking about server capability, the looks and design of the console and whether it plays used games. Good job.

5: No BC is not a good thing, agreed. However, the Cloud Play idea is not a bad one, you'll find your harddrive filling up pretty damn fast, especially with PS3 titles being available. They didn't go into details, again you complain about them not spending more time, yet you have maintained that the event was far too long. "Nobody wants to stream games." Guess what? Nobody wants to stream movies, TV or music either. Oh wait. This is a natural step in the evolution of gaming, especially for older games which require a lot less resources and slower connections to function properly. Not to mention that its a terrific idea for Indie titles.

6: The launch date might not be clear, there are a lot of details that have to come into place. What other system has revelaed their exact lauch date 9-10 months before release? None, not even one. Distribution issues, product volume, game development, production of pack-in's and peripherals, advertising plans, retail deal brokering and sheer logistics puzzles to solve. Almost no product in the entire world has a set exact date this far ahead of time.
Do you also whine at the movies when they say "coming 2013" or "May 2014"?

7 This one's mine; this dude who wrote this is a twat. He also claims that PC gaming is dead...

And I wasn't even blown away by the conference or any of the contents individually.