I haven't played much of Skyrim, but that was my experience with Oblivion. Repetitive dungeon designs, repetitive NPCs, repetitive quests. It's like they made a few (ugly) models, then copy and pasted them all over everywhere to make a "huge", "open world" game.
From what I've played of the Witcher 2, it was better in this respect, especially in regards to NPCs and quests, but the Souls games top them both. Especially Demon's Souls. Some of Dark Souls' larger areas lost that attention to detail.







