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Kaizar said:
DieAppleDie said:
Why does the game actually look worse in some areas than on 3DS?


The footage seems to be from the 360 version which only has 48 shader cores, while the 3DS definitely has more then 50 shader cores, so that's probably the reason why.

Or maybe its something else.


The PICA200 in the 3DS doesn't even use Shaders....

And comparing the number of shader proccessors across diferent GPU architectures is stupid in the first place.



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