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RolStoppable said:

Why would it need to be different? I'd like to hear a short example of what you think the story should be like and how it should be presented.

I don't think Nintendo was intentionally limiting creativity in any of the NSMB games, although NSMB2 definitely was rushed out of the door for business reasons. In that case I wouldn't blame the developers of the game though, but rather the people who decided which 3DS software needs to be made and released at what time. It's by far not the first game that Nintendo needed to rush to get it released in time. Mario Kart 64, Yoshi's Story and The Wind Waker are all games that needed to meet a December release in Japan and as a result lacked polish in the difficulty department or got content cut altogether (games remained unchanged for the Western releases). In all of these cases, it wasn't so much the love of money that was the underlying motivation, but the desire to keep a struggling video game system relevant. If Nintendo cuts corners when they have no pressure, then I would be worried that they are sacrificing quality for short term profits.

I don't think you've played all of the games that receive those prizes. Also, it's pretty clear that a snob community is handing out these prizes; not because of the winners, but because of the nominations. Don't tell me that you think there was no room for a Nintendo game among these nominations.


Speaking of prizes and nominations; I'm pretty sure NSMBU took the top spot when it came to nominated Nintendo games 2012, which is a feat when you consider the amount of "Best Platformer" awards...