Aielyn said:
What is giving you this strange idea that games are just mirroring the main screen on the gamepad? It doesn't make any sense, unless you're talking about gamepad-only play... in which case, you need to remember that that's an optional thing, and is in no way the standard. I don't need articles, all I need is common sense. But since you don't seem to be employing that at the moment, here's a video: http://www.youtube.com/watch?v=E9je513Sjf0&t=1m Note that I'm not saying Sonic Racing is generating full output all of the time on the gamepad. It doesn't need to - the fact that it's displaying a second image is really more than enough. Note that it's *not* a mirroring, because the racer on the gamepad is Tails, but the one on the main screen is Sonic. Here's Black Ops 2 being played in two-player: http://www.youtube.com/watch?v=5DmDLvrYASk Here's ZombiU: |
thanks for showing me the vids, now i see, why nobody mentions the gamepad, it really doesn't look like it doing anything special,and i don't see DF bring up the gamepad in there faceoff, sonic racing looked like it was pushing nothing, the zombie u demo, you would basically have to stop moving so thats helps take the stress of the situation, like i said provide me some proof instead of baseless speculation, many of those bad ports don't even use the gamepad in that manner, anyway.







