Turkish said:
|
Just like the Dreamcast didn't have any power compared to the PS2 but looked better for a long time thanks to clever architecture and compression. You can't simply count polygons, memory, or megahertz, since each system uses its resources differently, and much of the efficiency comes from the way that programmers utilize these resources. But it's the same with Apple and stuff. People don't get what it's about because they love numbers although it's been proven a bullshit reason decades ago.
Love me some fanboys.







