| ninjablade said: we don't know everything about it, but tech experts say we have strong evidence that it could 160 sp or 320 sp, its one those,and thing the most important thing in the gpu, the is a very wierd situation because nintendo is hiding the specs, the ports are inferior and nothing i have seen so far looks impressive graphicly IMHO. so what do suggest, we assume the wiiu has DBZ hidden power when there is no evidence suggesting THAT at the moment, even then now with more carteful anylasis peopel are mostly saying 160 SP. |
Tech experts can't fully decide between 160 sp and 320 sp. To be completely blunt, I see no reason to trust them when they can't make up their mind on something so fundamental. Especially when one of the main reasons for saying 160 sp is comparison with Llano, which is a different architecture, and isn't even a GPU (it's an APU).
Meanwhile, you repeat your false claim that the Wii U ports are "inferior". As I pointed out, Sonic Racing is getting better performance on the Wii U despite producing more pixels (yes, it produces more pixels - like I said, it has to generate the Upad images, too, and they're not just copies of the main screen image). What's more, you base your claim on two specific games - Sonic Racing and BO2. Trine 2 is distinctly better on the Wii U in terms of graphical quality. Meanwhile, Digital Foundry, who made the claim that the Wii U version isn't as strong as the others, makes specific note that it looks like they've pretty much lifted all of the graphics from the 360 version, and just inserted them into the Wii U version. Meaning, it hasn't been at all optimised for the system. And you're comparing a launch title for a new console with a version on a well-established GPU, where they've optimised the engine dramatically already.
So yeah, again, you're just trying to bypass the point, rather than addressing it.







